Inside the business of making games

The spicy side of the game business.

The business of making games, the parts nobody posts about.

A game developer workstation casting a three-headed hydra shadow across a violet studio wall.
A game production planning table where a finite row of budget tokens ends before the remaining launch milestones.
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How Indie Studios Run Out of Money

Why funded games still run out of runway, using Mighty No. 9 and a transparent studio-burn worksheet to expose the gap between campaign scope and ship cost.

Aug 3, 2026

An empty game development studio after hours, lit by violet monitors and a restrained red glow.
guide

What Game Industry Layoffs Really Signal

How to read game-industry layoff announcements using Epic and Unity's own disclosures—without pretending one announcement reveals the whole company.

Jul 23, 2026

A game studio planning wall where dozens of production milestones converge into an overloaded deadline.
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The Anatomy of a Studio Implosion

How fixed commitments, variable revenue, and parent-company capital decisions can turn a successful game studio into a closure headline.

Jul 20, 2026

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