Inside the business of making games

The spicy side of the game business.

The business of making games, the parts nobody posts about.

A game developer workstation casting a three-headed hydra shadow across a violet studio wall.
An empty game development studio after hours, lit by violet monitors and a restrained red glow.
guide

Famous Game Founder Fallouts, Documented

What the documented transitions at id Software, Zynga, and Atari reveal about creative power, operating control, and founder succession.

Aug 10, 2026

A game production planning table where a finite row of budget tokens ends before the remaining launch milestones.
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How Indie Studios Run Out of Money

Why funded games still run out of runway, using Mighty No. 9 and a transparent studio-burn worksheet to expose the gap between campaign scope and ship cost.

Aug 3, 2026

An empty game development studio after hours, lit by violet monitors and a restrained red glow.
guide

What Game Industry Layoffs Really Signal

How to read game-industry layoff announcements using Epic and Unity's own disclosures—without pretending one announcement reveals the whole company.

Jul 23, 2026

A game studio planning wall where dozens of production milestones converge into an overloaded deadline.
guide

The Anatomy of a Studio Implosion

How fixed commitments, variable revenue, and parent-company capital decisions can turn a successful game studio into a closure headline.

Jul 20, 2026

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